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AI Insights · Timothy · July 2021

Top 5 Voxel Games on Android in Romania Q2 2021

The top voxel games on Android in Romania during Q2 2021 showed varied performance in terms of downloads, revenue, and active users, with block-building games leading the charts.

Top 5 Voxel Games on Android in Romania Q2 2021

During the second quarter of 2021, voxel games on the Android platform in Romania displayed an interesting mix of trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 voxel games, with data sourced from Sensor Tower.

Minecraft saw a modest but consistent performance in weekly revenue, peaking at approximately $5.4K in mid-April before seeing a decline to around $3.2K by the end of June. Weekly downloads exhibited a downward trend, starting at 611 and gradually decreasing to 384 by the end of the quarter. Weekly active users fluctuated but remained relatively stable, averaging around 32K throughout the period.

Blockman Go experienced varied revenue, with a notable spike reaching $1.1K in mid-May before stabilizing around $264 by the end of June. Downloads started strong at 2.8K, dipping to 1.4K by late May, then slightly recovering to 1.6K. The game maintained an average of 35K weekly active users, with minor fluctuations throughout the quarter.

Pixel Gun 3D - FPS Shooter had a consistent but modest revenue stream, peaking at $200 in late May and ending at $121. Downloads saw a significant drop from 2.4K at the beginning of the quarter to 660 by the end, with a notable recovery to 1.8K in mid-June. Active users showed a decline from 14K in early April to 8.5K by the end of June.

Hunt Royale: Action RPG Battle demonstrated a steady increase in weekly revenue, peaking at $209 by the end of May, but dropped to $57 by the end of June. Downloads followed a downward trend, starting at 664 and falling to 60. Active users mirrored this decline, starting at 929 and reducing to 252 by the end of the quarter.

Block Craft 3D:Building Game showed strong download numbers initially, peaking at 10.8K in late April but dropping significantly to 3.8K by the end of June. Weekly active users followed a similar pattern, starting at 80K and decreasing to 54K. Revenue for this game remained negligible throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021